Good on them! AI-produced "content" is a DDOS attack on human cognition. It takes more time to review than to produce, and the original coders rarely review the output before creating the merge request. And the planet is paying.
pineappletooth_ · 2026-06-30 19:25:45 UTC
I read Godot Github every other day since a few years ago, and latelly there is a big ammount of obvious AI PRs and the worst thing is that when they are accused of it they directly deny it or attack the mantainers.
polytely · 2026-06-30 19:37:04 UTC
Godot is such a nice project, I feel like almost every release brings stuff with it that is directly useful for me. It feels like the main contributors there are really on the ball.
Fraterkes · 2026-06-30 21:23:18 UTC
The part about ai contributions being demoralizing for reviewers because it could otherwise be an opportunity to educate a new contributor is pretty salient imo. Especially with so many people wondering what's going to happen to junior positions in the future.
charlie90 · 2026-06-30 23:00:27 UTC
Big mistake. Its so easy to build out an engine and editor tools with AI now, you could easily surpass godots feature set (for your game) in a week with Claude. With the advantage of it being leaner and easier for agents to navigate. You can see this with the explosion for vibe coded three.js games, AI is really good at building with a leaner framework.
voxl · 2026-07-01 00:25:09 UTC
Let's take a moment to put the AI psychosis down and think through your comment:
1. AI is so good that you can get your game working to your vision in a matter of weeks without needing to depend on godot
2. Godot is making a mistake refusing AI contributions
How exactly is godot making a mistake, if AI is so good that godot is defunct anyway?
Comments
1. AI is so good that you can get your game working to your vision in a matter of weeks without needing to depend on godot
2. Godot is making a mistake refusing AI contributions
How exactly is godot making a mistake, if AI is so good that godot is defunct anyway?