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Isitdoneyet.gg is a website I made to figure out if games are complete

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I have whatever the opposite of fomo is and I hate playing games if I feel like they have more content coming down the line. Since a game being released doesn't mean much anywhere with post launch support I made a website to analyze steam games to figure out if they are actually content complete.
Can't check whether star citizen is done yet :/
The answer now, and forever will be: no
your page is more optimistic about KSP2 though -- sadly I think wrongly.
It lists it as "Development Uncertain" which I would not say is very optimistic...
I'd list it as "Non-Development certain", but objectively you might be right.
You should have a dedicated page for Star Citizen that's just one giant 256pt font "NOPE"
Oooo thank you this seems to be an interesting edge case. Rather than the developer posting their content plans on the main page, they seem to be only posting it on the DLC season pass page, making the main game page feel like a false positive that it isn't being updated... will have to look at ways to account for that!
I'm not into gaming, but how is something like Red Dead Redemption 2 showing as uncertain of completeness? Does the gaming community think that if something has an online service that it needs constant updates? https://isitdoneyet.gg/game/red-dead-redemption-2
Ah this is another interesting edge case. Red dead shipped with red dead online which was supposed to be its gta online equivalent, but it was abandoned. So in many ways rdr2 had a live service component that was effectively abandoned. So it is kind of right but its also obviously wrong because the base single player experience of rdr2 is by all means totally complete.

I wonder how I can best account for this in the system...

It's sort of depends on how you define done?

> Released, but content still planned

Silksong is like this, there are other games where they release patches for years?

Is done no longer supported? I ask because take any paradox grand strategy game, if I understand your rubric, they're done only if they are no longer the supported mainline game, IE Crusader Kings 2 is done, as 3 is where all the support is going?

To me, done means: Is there any other major content or features coming. Its not necessarily about support but, with sk=ilksong for isntance, yes the game is released but if you play it today, vs some time in the future once all the dlc is out, you are effectively playing two sepereate games. I like to make sure I play a game only once all of the content that will be in it is released.

Obviously this is imperfect because look at the witcher 3, after more than a decade they announced a new DLC (Which is a tie in to the new game but still)

There's a qualitative difference to me. Categorising Stardew Valley the same way as Cyberpunk because they both receive content updates feels unfair to Stardew Valley (because the continual content updates for the latter come from a place of respect to the community, while the former comes from overpromising and under-delivering).

But if this is your rubric, and you find an audience that finds value from this rubric, I don't mean to denigrate your work here!

Seems completely arbitrary to me honestly. Clearly some adjustments to the criteria are needed because this list reads unmaintained vs maintained as opposed to complete vs incomplete.
I'd love to keep improving so if you have some examples that would be great
The entire page of ‘net yet’.

Counter strike 2, Dota 2, GTA 5, Red Dead Redemption etc. the list goes on. Everyone would consider these games maintained not incomplete. Maybe just merge not yet into complete? The ‘pending’ is more reasonable the ‘not yet’ list is clear nonsense.

But they aren't. They are live service games that are constantly getting updates and new content. They are "Complete" in the sense that you can play them, and live service games fall under a weird area where they are "finished" in the sense that they have active communities and are wildly considered released but they aren't "done" in the sense that they are always evolving, changing, and adding content.

That is why most of those games listed will have the "live service" tag. This isn't really a website for figuring out if live service games are complete. Its more for determining if a singleplayer game you are interested in has released every post launch dlc.

i would maybe clarify in the about page that it comes from a campaign lens versus a multiplayer lens
When in Rome (or when on the web)… You need to align with the expectations of users of your site for the site to have value to those users and this doesn’t align with user expectations.

People do wish to be informed if a game is missing core content and features. People in general don’t see it as a negative if new content is added to an otherwise complete game. You have a mismatch here with general consensus.

This mismatch means this is a site that only has worth to yourself. Which is ok if you’re ok with that. If you want others to gain value you have to change to meet their expectations.

So it’s up to you. You can stick to this idea and keep this website as you want it or you can adjust to the feedback given here and accept that these games are considered complete by the vast majority.

Cyberpunk 2077 is labeled as "Not yet. Released, but still in active development", but it's clearly a "Done" game, as in they've added a ton of stuff and development slowed since then. Still patches, yes, but should that mean "it's not done yet"?

I agree it seems more to be about "receives patches still or not", which is different compared to if major feature development essentially stopped.

Cyberpunk is a bit of an odd one. They have pretty long stretches between releasing major content. It certainly feels "done" but it had a LONG tail of development after launch. Phantom liberty is most likely the logical place to say its fully finished but cd projekt red haven't definitely stated there is no more content coming (and there might be with edge runners 2 about to release). So I would argue the assessment is fair, its most likely done, but we can't say for sure so we flag it still. Given enough time has passed, with no communication and no more updates, it will eventually flip over to done.
So a game is only done if you neglect it?
I wouldn't say this is making a judgement on neglect or care. Its just making a judgement on "Do we expect any more content coming for this game". A neglected game over time will become an answer, as will a cared for game with a "We now consider our journey complete" developer post.
I'm guessing for similar reasons you have The Witcher 3, a game released more than a decade ago, labeled as "Not done yet"? I'm not sure how this is supposed to be helpful, especially not when the labels will arbitrarily change back/forth as stuff is announced or it was a long time ago you heard about anything.
Most games do not change, is the leading principle. But bear this scenario in mind: A game is released, receives post launch support and then the developer posts a blog post stating "This was the final update, thanks for playing my game, there will be no more updates". The system reads that, makes the anaylsis and we mark it done. Then three years later the developre comes back and goes "PSYCHE! HERE IS AN AWESOME NEW UPDATE". Well we can't account for that, so the system will see the update and change it from done to not yet.

This is an imperfect system because its trying to assess a situation that has no actual contract. But for 90% of titles or more, when a game is flipped to done it won't suddenly be revived at a later date. The Witcher 3 being hte exception not the rule.

Pretty sure Elden Ring is done.
Elden ring is still releasing content to the base game, like the Tarnished Pack which literally released today and adds some starting classes and other things. So the arguemnt which is made is that its basically not "done" and there is still more content to come
Thats overdone - almost burnt. Felt "done" after about a year / 9 or 10 patches.
So is HL3 out yet?
Any day now...
Why would I use this when I can just check on steam?
Steam only tells you if the game is released, but not if all of a games content has shipped (for instance post launch dlc, seasons etc). Its an imperfect system and it definitely isn't something everyone cares about to be fair.
Is the intention that if there's going to be future DLC, you don't want to play the game at all yet?

To me, it seems like there will probably be more units of DLC coming the more of a success the game is proving so far, and that it could keep coming pretty much indefinitely. So if you viewed such a game as "not done" you'd sit out a lot of widely loved new games "waiting for them to be done" for a long time.

Yeah absolutely. I am not saying this way of gaming is for everyone but it is how I prefer to play. I like to know I am getting the complete and total package. I don't want to play a game and then find out two years later my experience wasn't really the "definitive" one. So this site is for people like me with similarly broken brains lol
this is maybe one step short of the underlying need which is "should i play this yet, or is there more to come?" because it seems like there would be games which are not "done" and will have additional DLC but the experience is more or less complete and releases of new maps, rebalances etc are contemplated within the release model?

imo the analogy would be like to eg https://www.macrumors.com/roundup/iphone-17-pro/ what you are presenting is "when was this last released" as opposed to a forward looking "should you buy this now"

but even thats not true because you are considering future stuff, so maybe its jus the framing of "done" vs "should i get into it now" not being the same thing when the definition of done is more stuff is coming

i love the recommendation engine though!!! make it more prominent!

This is the crux of the subjective term of "done" so I take the conservative approach. Any content or update that substantively changes or adds to the game is considered content that needs to be present to be considered done. Maps, dlc's, changes to a story, are all considerations to that. Simple bug fixes and patches do not. Effectively the basis of the site is to answer the question "If I play this game now, will I be getting the complete and total gameplay experience."
This reeks of AIslop in terms of design and in terms of content. There's a Ko-fi link to support running the site but at no point do I feel like someone is running this because they actually care about these ratings. Just waterhose as many games and assign them some arbitrary label. Just a complete waste of time.
I literally built this for myself. I am a software engineer of some decades but this was definitely built with AI, both in the development and in the underlying engine that makes the assessments. I recognize that can be a bit of a polarizing subject so if that is a hard pass feel free. I personally wouldn't describe it as slop, it has a ton of considerations and the pipeline is quite complex, but you are free to disagree. It has a kofi link because it costs me about 60-100 bucks a month to run and personally its worth it for me, because I have already found a number of games I wanted to play through it, and I Will continue to host this as long as is reaosnable for my own sake. (Though with >1k games in my steam library I am not sure its particualrly healthy...)
And how much time and effort are you actually spending on these assessments?
A classic and honestly a driving factor
Search: [Half Life 3]

** No Results **

Just driving the knife deeper for fans of the franchise

This is a strange definition of "done" in the context of a game being truly complete per your about page. I think the biggest thing, before I rant and this post needs a tl;dr is live service games are never done. They're only "done" when they inevitably shut down. All of the reasons you list for a game not being done(especially for single player games/games that have long since been put into maintenance mode at this point) just seems wrong. If you don't consider a game "done" because of a missing roadmap feature for horse armor or because a dev on twitter said they'd be updating their old game with upscaled HD/UHD textures or cutscenes or whatever then we have very different ideas on when a game is considered done/feature-complete.

Alright that was just the intro, rant below:

> We evaluate games based on developer communications — announcements, patch notes, DLC listings, and official roadmaps — to determine whether all planned content has shipped.

But just looking through the first few pages really has me curious as to the formula your AI cooked up because the reasoning is either vague or doesn't make sense(at least to me) why the game isn't considered complete.

Some examples:

Grand Theft Auto V Legacy (not complete, reason: Removed from storefront) what? So until it comes back to steam's storefront(which is very unlikely at least for the near future) gta5 legacy is considered "incomplete"?

Elden Ring(the base game) isn't done because DLC - "The Tarnished Pack" which consists of cosmetics for your horse, a couple new weapons and armor sets and "new classes", which because its a FromSoft game just means, slightly different starting stats and a unique starting armor set. All of which are essentially just goodies from the Nintendo Switch release coming to other platforms now. There are a few NPC invasions as well which seem to be the only legitimate changes/modifications to the original world.

Right we don't consider games you can no longer purchase as "done". This was a categorical gating decision, because its an inactionable title and people sorting by done likely want to find things they can buy and play.